Wondrous Deflectors reduces ranged damage by 4%. Inna's Vast Expanse reduces melee damage by 5-6%. Blackthorne's Surcoat reduces ranged damage by 5-6%. Robes of Rydraelm reduces melee and ranged damage by 4%. Sage's Orbit reduces duration of crowd control effects by 13-14%. Immortal King's Triumph reduces melee damage by 5-6%. Helm of Command increases block chance by 8%. Here are the legendary armor and off-hand items that can help increase your defense/EHP the most effective/desirable are in bold: You must remember that dodging is not something you can count on to happen when you really need it. If you are feeling lucky, you can use some Emeralds in your gear in order to increase your dodge chance. The most important socket to place a high level Amethyst in is in your helm. You can place a lot of Amethysts in your gear in order to increase the amount of life that your character has. Here is an example of an incredible shield. A really good shield will have a high block chance (20% or more), around 1,000 armor, at least 100 Vitality, at least 100 of your classes' primary stat, some All Resist, and some critical hit chance (8% or more). One of the easiest ways to increase your EHP is to use a shield. Melee and ranged damage reduction from items.Since players are smarter and do a lot more damage than any Diablo III monsters, you must increase your Effective Health Pool (EHP) so that you can survive more than a few attacks from your opponent. They do a lot of damage and they don't focus on defending themselves from large amounts of damage. When playing Diablo III normally, most players are geared in a very offensive way. To leave the Scorched Chapel you can use the exit portal or you can use your Town Portal ability. Any other players in your party can speak to Nek in order to join you in the Scorched Chapel. Once you talk to Nek, he will transport you to the Scorched Chapel. Nek can be found near the waypoint, in town, in all four acts. If you want to brawl, you will need to speak to Nek the Brawler. A complete list of defensive and offensive items with those elite effects is located below. Therefore items that reduce damage from or increase damage to elites, will work on other players while brawling. ![]() It is very important to know that other players are classified as elites by the game. Barbarians and Monks receive an additional 5% damage reduction (in addition to the 30% they inherently receive, for a total of 35%) while in the Scorched Chapel. ![]() Demon Hunters, Witch Doctors and Wizards receive a 30% damage reduction while brawling in the Scorched Chapel.
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